Merge branch 'finding-sany2' into gui
This commit is contained in:
commit
1361cf9417
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@ -2,41 +2,33 @@
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#include "cuda_error.h"
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// ----------------------- Colour mapping -----------------------
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// __device__ __constant__ ColorStop d_stopsPythonLike[5];
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__device__ __constant__ ColorStop d_stopsPythonLike[11];
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__device__ __constant__ ColorStop d_stopsPythonLike[5];
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// __device__ __constant__ ColorStop d_stopsPythonLike[11];
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__device__ __constant__ ColorStop d_stopsGrayscale[2];
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__device__ __constant__ ColorStop d_stopsBluePurleRed[3];
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// const ColorStop h_stopsPythonLike[] = {
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// { 0.0f, Color3::init(0.2298057f, 0.29871797f, 0.75368315f) }, // Dark Blue
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// { 0.25f, Color3::init(0.23437708f, 0.30554173f, 0.75967953f) }, // Mid Blue
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// { 0.5f, Color3::init(0.27582712f, 0.36671692f, 0.81255294f) }, // White
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// { 0.75f, Color3::init(0.79606387f, 0.84869321f, 0.93347147f) }, // Light Orange
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// { 1.0f, Color3::init(0.70567316f, 0.01555616f, 0.15023281f) } // Red
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// };
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// const ColorStop h_stopsPythonLike[] = {
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// { 0.0f, Color3::init(0.2298057f, 0.29871797f, 0.75368315f) }, // Dark Blue
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// { 0.85f, Color3::init(0.23437708f, 0.30554173f, 0.75967953f) }, // Mid Blue
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// { 0.90f, Color3::init(0.27582712f, 0.36671692f, 0.81255294f) }, // White
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// { 0.95f, Color3::init(0.79606387f, 0.84869321f, 0.93347147f) }, // Light Orange
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// { 1.0f, Color3::init(0.70567316f, 0.01555616f, 0.15023281f) } // Red
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// };
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const ColorStop h_stopsPythonLike[] = {
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{ 0.0f, Color3::init(0.2298057f, 0.29871797f, 0.75368315f) }, // Dark Blue
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{ 0.25f, Color3::init(0.23437708f, 0.30554173f, 0.75967953f) }, // Mid Blue
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{ 0.5f, Color3::init(0.27582712f, 0.36671692f, 0.81255294f) }, // White
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{ 0.75f, Color3::init(0.79606387f, 0.84869321f, 0.93347147f) }, // Light Orange
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{ 1.0f, Color3::init(0.70567316f, 0.01555616f, 0.15023281f) } // Red
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};
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// Python "jet" colour scheme
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const ColorStop h_stopsPythonLike[] = {
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{ 0.00f, Color3::init(0.00000000f, 0.00000000f, 0.50000000f) },
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{ 0.82f, Color3::init(0.00000000f, 0.00000000f, 0.94563280f) },
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{ 0.84f, Color3::init(0.00000000f, 0.30000000f, 1.00000000f) },
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{ 0.86f, Color3::init(0.00000000f, 0.69215686f, 1.00000000f) },
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{ 0.88f, Color3::init(0.16129032f, 1.00000000f, 0.80645161f) },
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{ 0.90f, Color3::init(0.49019608f, 1.00000000f, 0.47754586f) },
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{ 0.92f, Color3::init(0.80645161f, 1.00000000f, 0.16129032f) },
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{ 0.94f, Color3::init(1.00000000f, 0.77051561f, 0.00000000f) },
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{ 0.96f, Color3::init(1.00000000f, 0.40740741f, 0.00000000f) },
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{ 0.98f, Color3::init(0.94563280f, 0.02977487f, 0.00000000f) },
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{ 1.00f, Color3::init(0.50000000f, 0.00000000f, 0.00000000f) },
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};
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// const ColorStop h_stopsPythonLike[] = {
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// { 0.00f, Color3::init(0.00000000f, 0.00000000f, 0.50000000f) },
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// { 0.82f, Color3::init(0.00000000f, 0.00000000f, 0.94563280f) },
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// { 0.84f, Color3::init(0.00000000f, 0.30000000f, 1.00000000f) },
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// { 0.86f, Color3::init(0.00000000f, 0.69215686f, 1.00000000f) },
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// { 0.88f, Color3::init(0.16129032f, 1.00000000f, 0.80645161f) },
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// { 0.90f, Color3::init(0.49019608f, 1.00000000f, 0.47754586f) },
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// { 0.92f, Color3::init(0.80645161f, 1.00000000f, 0.16129032f) },
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// { 0.94f, Color3::init(1.00000000f, 0.77051561f, 0.00000000f) },
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// { 0.96f, Color3::init(1.00000000f, 0.40740741f, 0.00000000f) },
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// { 0.98f, Color3::init(0.94563280f, 0.02977487f, 0.00000000f) },
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// { 1.00f, Color3::init(0.50000000f, 0.00000000f, 0.00000000f) },
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// };
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const ColorStop h_stopsGrayscale[] = {
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{ 0.0f, Color3::init(0.0f, 0.0f, 0.0f) }, // No colour
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@ -56,6 +48,8 @@ __device__ Vec3 d_cameraDir;
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__device__ Point3 d_lightPos;
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__device__ Color3 d_backgroundColor;
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__device__ Vec3 d_cameraUp;
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__device__ double d_specularStrength;
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__device__ int d_shininess;
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Vec3 h_cameraUp = Vec3::init(0.0, 1.0, 0.0).normalize();
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@ -84,6 +78,8 @@ __device__ int d_tfComboSelectedColor;
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__device__ float d_opacityConst;
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__device__ bool d_showSilhouettes;
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__device__ float d_silhouettesThreshold;
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__device__ float d_levoyFocus;
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__device__ float d_levoyWidth;
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// ----------------------- Raycasting -----------------------
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__device__ int d_samplesPerPixel;
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11
src/consts.h
11
src/consts.h
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@ -41,8 +41,8 @@ const float stepSize = 0.02f;
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// Shading consts
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const double ambientStrength = 0.3;
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const double diffuseStrength = 0.8;
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const double specularStrength = 0.5;
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const int shininess = 32;
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extern __device__ double d_specularStrength; // = 0.5;
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extern __device__ int d_shininess; // = 32;
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const float fov = 60.0f * (M_PI / 180.0f);
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// Camera and Light
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@ -78,11 +78,14 @@ extern __device__ int d_samplesPerPixel;
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// Silhouettes
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extern __device__ bool d_showSilhouettes;
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extern __device__ float d_silhouettesThreshold;
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// controlling levoy opacity function
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extern __device__ float d_levoyFocus;
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extern __device__ float d_levoyWidth;
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const int lenStopsPythonLike = 11;
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const int lenStopsPythonLike = 5;
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const int lenStopsGrayscale = 2;
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const int lenStopsBluePurpleRed = 3;
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extern __constant__ ColorStop d_stopsPythonLike[11];
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extern __constant__ ColorStop d_stopsPythonLike[5];
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extern __constant__ ColorStop d_stopsGrayscale[2];
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extern __constant__ ColorStop d_stopsBluePurleRed[3];
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@ -98,18 +98,25 @@ void Widget::tick(double fps) {
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ImGui::Begin("Transfer Function Controls");
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ImGui::DragFloat("Specular Strength", &this->specularStrength, 0.01f, 0.0f, 1.0f, "%.2f");
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ImGui::DragInt("Shininess", &this->shininess, 1, 1, 64, "%d", ImGuiSliderFlags_AlwaysClamp);
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ImGui::DragInt("Grad. exp. (log [1e-10, 1])", &this->opacityK, 1, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp);
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ImGui::DragFloat("Sig. shift", &this->sigmoidShift, 0.01f, 0.0f, 1.0f, "%.2f");
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ImGui::InputFloat("Sig. sxp", &this->sigmoidExp, 10.0f, 100.0f, "%.0f");
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ImGui::DragFloat("Alpha accum. limit", &this->alphaAcumLimit, 0.01f, 0.0f, 1.0f, "%.2f");
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ImGui::DragInt("Opacity const. (log [1e-5, 1])", &this->opacityConst, 1, 0, 100, "%d%%", ImGuiSliderFlags_AlwaysClamp);
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ImGui::DragFloat("Levoy Width", &this->levoyWidth, 0.01f, 0.0f, 100.0f, "%.2f");
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// ImGui::DragFloat("Levoy Focus", &this->levoyFocus, 0.01f, 250.0f, 350.0f, "%.2f");
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ImGui::DragFloat("Levoy Focus", &this->levoyFocus, 0.01f, 0.0f, 1.0f, "%.2f");
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// the items[] contains the entries for the combobox. The selected index is stored as an int on this->tfComboSelected
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// the default entry is set in the constructor, so if you want that to be a specific entry just change it
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// whatever value is selected here is available on the gpu as d_tfComboSelected.
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const char* items[] = {"Opacity - gradient", "Opacity - sigmoid", "Opacity - constant", "..."};
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const char* items[] = {"Opacity - gradient", "Opacity - sigmoid", "Opacity - constant", "Opacity - levoy"};
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if (ImGui::BeginCombo("Transfer function", items[this->tfComboSelected])) {
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// std::cout << "hello???\n";
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for (int n = 0; n < IM_ARRAYSIZE(items); n++) {
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// std::cout << "letsssssa a asdfa???\n";
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const bool is_selected = (this->tfComboSelected == n);
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if (ImGui::Selectable(items[n], is_selected))
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this->tfComboSelected = n;
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@ -228,11 +235,17 @@ void Widget::copyToDevice() {
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cudaMemcpyToSymbol(&d_tfComboSelected, &this->tfComboSelected, sizeof(int));
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cudaMemcpyToSymbol(&d_showSilhouettes, &this->showSilhouettes, sizeof(bool));
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cudaMemcpyToSymbol(&d_silhouettesThreshold, &this->silhouettesThreshold, sizeof(float));
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cudaMemcpyToSymbol(&d_levoyFocus, &this->levoyFocus, sizeof(float));
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cudaMemcpyToSymbol(&d_levoyWidth, &this->levoyWidth, sizeof(float));
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double specularStrengthDouble = this->specularStrength;
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cudaMemcpyToSymbol(&d_specularStrength, &specularStrengthDouble, sizeof(double));
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cudaMemcpyToSymbol(&d_shininess, &this->shininess, sizeof(int));
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this->opacityConstReal = std::pow(10.0f, (-5 + 0.05 * this->opacityConst));
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cudaMemcpyToSymbol(&d_opacityConst, &this->opacityConstReal, sizeof(float));
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cudaMemcpyToSymbol(&d_tfComboSelectedColor, &this->tfComboSelectedColor, sizeof(int));
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}
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Widget::~Widget() {
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@ -46,6 +46,10 @@ private:
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float opacityConstReal;
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bool showSilhouettes;
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float silhouettesThreshold;
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float levoyFocus;
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float levoyWidth;
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float specularStrength;
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int shininess;
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// miscellaneous
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Point3 lightPos;
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@ -6,8 +6,8 @@ __device__ Vec3 phongShading(const Vec3& normal, const Vec3& lightDir, const Vec
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Vec3 diffuse = baseColor * (diffuseStrength * diff);
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Vec3 reflectDir = (normal * (2.0 * normal.dot(lightDir)) - lightDir).normalize();
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double spec = pow(fmax(viewDir.dot(reflectDir), 0.0), shininess);
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Vec3 specular = Vec3::init(1.0, 1.0, 1.0) * (specularStrength * spec);
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double spec = pow(fmax(viewDir.dot(reflectDir), 0.0), d_shininess);
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Vec3 specular = Vec3::init(1.0, 1.0, 1.0) * (d_specularStrength * spec);
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return ambient + diffuse + specular;
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};
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@ -3,10 +3,29 @@
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#include <stdio.h>
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// [Levoy 1988]
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__device__ float levoyOpacity(const Vec3 &grad, float val) {
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float r = d_levoyWidth; // width
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float fv = d_levoyFocus; // chosen value
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float epsilon = 1E-8;
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float gradMag = grad.length();
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if ((gradMag < epsilon) && ((val - epsilon) <= fv) && (fv <= (val + epsilon))) return 1.0f;
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if (gradMag < epsilon) return 0.0f;
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float lowBound = val - r*gradMag;
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float upperBound = val + r*gradMag;
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// float lowBound = fv - r;
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// float upperBound = fv + r;
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if (!((lowBound <= fv) && (fv <= upperBound))) return 0.0f;
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// if ((lowBound <= gradMag) && (gradMag <= upperBound)) return 1.0f;
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// return 0.0f;
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float alpha = d_opacityConst*(1 - (1/r)*fabs((fv-val)/gradMag));
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return alpha;
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}
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__device__ float opacityFromGradient(const Vec3 &grad, const Vec3& rayDir) {
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float gradMag = grad.length();
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// float gradMag = 1-fabs(grad.normalize().dot(rayDir));
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// float gradMag = grad.length()*(1-fabs(grad.normalize().dot(rayDir))); // Alternative, but not particularly better
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float alpha = 1.0f - expf(-d_opacityK * gradMag);
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return alpha;
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@ -84,6 +103,10 @@ __device__ float4 transferFunction(float density, const Vec3& grad, const Point3
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alpha = d_opacityConst;
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break;
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case 3:
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alpha = levoyOpacity(grad, normDensity);
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break;
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default:
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alpha = 1.0f; // This should not be reached anyway
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break;
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@ -111,8 +134,8 @@ __device__ float4 transferFunction(float density, const Vec3& grad, const Point3
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result.x = 0.0f;
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result.y = 0.0f;
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result.z = 0.0f;
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// result.w = alpha;
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result.w = d_opacityConst;
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result.w = alpha;
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// result.w = d_opacityConst;
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}
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return result;
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