(wip) Food now moves with a world flow (which is updated using a manual timer in the GameManager

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Martin committed 2026-02-07 16:24:37 +01:00
1 parent d5b33d66b8
commit bef1e9cb53
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+49 -4

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@@ -1,6 +1,7 @@
extends AbstractFood
class_name FoodMolecular
func _on_body_entered(body: Node2D) -> void:
eat(body)
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