ft: predator mostly done

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djaidjai committed 2026-02-06 12:43:37 +01:00
1 parent 5f9a2fffb9
commit 8ee70854ea
16 files changed
+271 -30

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@@ -2,25 +2,18 @@ extends State
@onready var timer = $Timer
var dir = Vector3(1, 1, 0)
var threshold = 1
var max = 30
func enter(previous_state_path: String, data := {}) -> void:
timer.start((float)(randi() % 5)/5)
func physics_update(_delta: float) -> void:
if threshold == max:
owner.move(_delta * Vector3(randfn(0, 1), randfn(0, 1), 0), 4)
threshold = 1
else:
threshold += 1
owner.move(_delta * Vector3(randfn(0, 1), randfn(0, 1), 0), 1)
func _on_timer_timeout() -> void:
if (randi() % 4 != 0):
finished.emit(owner.fsm.States.RANDOMMOVEMENT, {})
else:
finished.emit(owner.fsm.States.RANDOMMOVEMENT, {})
# finished.emit(owner.fsm.States.IDLE, {})
finished.emit(owner.fsm.States.IDLE, {})
func exit() -> void:
timer.stop()
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