scripts reorganize

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djaidjai committed 2026-10-06 22:38:28 +02:00
1 parent 0734bee219
commit d6674ac55d
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//modified version of [this shader](https://github.com/wessles/GLSL-CRT/blob/master/shader.frag)
const float scaleFactor = 0.7;
void windowShader(inout vec4 color) {
// color += vec4(cos(x_TexCoord.x)/4., sin(x_TexCoord.y)/4., 0., 1.);
color += vec4(cos(v_texcoord.x)/4., cos(v_texcoord.y)/8., sin(v_texcoord.y)/4., 1.);
color = vec4(clamp(color.x, 0., 1.), clamp(color.y, 0., 1.), clamp(color.z, 0., 1.), color.w);
}
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