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added shader
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@@ -5,6 +5,8 @@ project ("cuda-raytracer" LANGUAGES CUDA CXX C)
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# get the shader files in the build directory
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file(COPY ${CMAKE_SOURCE_DIR}/src/gui/shaders DESTINATION .)
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set(CMAKE_BUILD_TYPE Debug)
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# source files
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file(GLOB_RECURSE SOURCE_FILES
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${CMAKE_SOURCE_DIR}/src/*.c
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