Wrapping up

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Martin committed 2025-01-15 21:25:52 +01:00
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commit a3b6aab0c7
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@@ -3,7 +3,7 @@
#include <cuda_runtime.h>
#include <cmath>
struct Vec3 { // TODO: Maybe make this into a class ... maybe
struct Vec3 {
double x, y, z;
static __host__ __device__ Vec3 init(double x, double y, double z) {Vec3 v = {x, y, z}; return v;}
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