# Evolve Die Repeat TODO: The name is a work in progress This is currently quite empty. ## C++ setup From anywhere in proejct: ```bash git submodule update --init --recursive ``` In `thirdparty`: ```bash godot --headless --dump-extension-api ``` To compile the cpp extension, run this from `thirdparty/godot-cpp`: ```bash scons platform=linux target=template_debug generate_bindings=yes custom_api_file=../extension_api.json -j8 ``` Finally, to compile and extern local `.cpp` files, run this from `thirdparty`: ```bash scons platform=linux target=template_debug -j8 ```