[gd_scene format=3 uid="uid://dxluckxdkpv4f"] [ext_resource type="Script" uid="uid://di7eglnrnqm6i" path="res://molecular/molecular_player.gd" id="1_0ix7k"] [ext_resource type="Texture2D" uid="uid://du1lb4nr47kvl" path="res://molecular/assets/player-sprite-attacking.png" id="2_rq1v6"] [ext_resource type="Texture2D" uid="uid://bsd1qtw50esai" path="res://molecular/assets/player-sprite-attacking2.png" id="3_xiwfn"] [ext_resource type="Texture2D" uid="uid://cd0iv6hsi3fad" path="res://molecular/assets/player-sprite.png" id="4_rq1v6"] [sub_resource type="SpriteFrames" id="SpriteFrames_onrkg"] animations = [{ "frames": [{ "duration": 0.5, "texture": ExtResource("2_rq1v6") }, { "duration": 4.0, "texture": ExtResource("3_xiwfn") }, { "duration": 0.5, "texture": ExtResource("2_rq1v6") }], "loop": true, "name": &"attacking", "speed": 5.0 }, { "frames": [{ "duration": 5.0, "texture": ExtResource("4_rq1v6") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="CircleShape2D" id="CircleShape2D_5hxmy"] radius = 10.999997 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4flbx"] radius = 5.999982 height = 27.990019 [node name="player" type="CharacterBody2D" unique_id=2032508208] collision_mask = 14 script = ExtResource("1_0ix7k") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="." unique_id=1745800698] visibility_layer = 2 sprite_frames = SubResource("SpriteFrames_onrkg") animation = &"attacking" [node name="AttackArea" type="Area2D" parent="." unique_id=187975387] position = Vector2(0, 56) rotation = -1.5732701 collision_mask = 6 [node name="CollisionShape2D" type="CollisionShape2D" parent="AttackArea" unique_id=1968501358] position = Vector2(55.984985, 6.138512) shape = SubResource("CircleShape2D_5hxmy") debug_color = Color(0.80813414, 0.3957308, 0.3356335, 0.41960785) [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2137063701 groups=["player"]] rotation = -1.5732701 shape = SubResource("CapsuleShape2D_4flbx") [node name="AttackTimer" type="Timer" parent="." unique_id=2057433652] one_shot = true [node name="AttackCooldownTimer" type="Timer" parent="." unique_id=1056439284] one_shot = true [node name="InvulnerableCooldownTimer" type="Timer" parent="." unique_id=311411582] one_shot = true [connection signal="body_entered" from="AttackArea" to="." method="_on_attack_hit"] [connection signal="timeout" from="AttackTimer" to="." method="_on_attack_timeout"] [connection signal="timeout" from="AttackCooldownTimer" to="." method="_on_attack_cooldown_timeout"] [connection signal="timeout" from="InvulnerableCooldownTimer" to="." method="_on_invulnerable_cooldown_timeout"]