diff --git a/evolve-die-repeat/molecular/molecular_player.gd b/evolve-die-repeat/molecular/molecular_player.gd index c5dac79..25c1550 100644 --- a/evolve-die-repeat/molecular/molecular_player.gd +++ b/evolve-die-repeat/molecular/molecular_player.gd @@ -18,7 +18,7 @@ func _ready() -> void: var screen_size = get_viewport_rect().size GameManager.init_screen_size(screen_size.x, screen_size.y) - attack_area.monitoring = false # no collision until attacking + attack_area.monitoring = false # no collision until attacking TODO: Thing about being attacked attack_timer.wait_time = attack_duration attack_cooldown_timer.wait_time = attack_cooldown_duration