# Evolve Die Repeat TODO: The name is a work in progress

This is currently quite empty.

## C++ setup
From anywhere in proejct:
```bash
git submodule update --init --recursive
```

In `thirdparty`:
```bash
godot --headless --dump-extension-api
```

To compile the cpp extension, run this from `thirdparty/godot-cpp`:
```bash
scons platform=linux target=template_debug generate_bindings=yes custom_api_file=../extension_api.json -j8
```

Finally, to compile and extern local `.cpp` files, run this from `thirdparty`:
```bash
scons platform=linux target=template_debug -j8
```

