#include #include #include #include #include #include "filepathmanager.h" namespace fs = std::filesystem; FilePathManager::FilePathManager(const std::string& path) { // Check if the directory exists if (!fs::exists(path) || !fs::is_directory(path)) { std::cerr << "Error: Directory does not exist or is not valid." << std::endl; exit(1); } // Iterate over directory entries for (const auto& entry : fs::directory_iterator(path)) { if (entry.is_regular_file() && entry.path().extension() == ".nc4") { fileNames.push_back(entry.path().string()); } } // Sort file names lexicographically std::sort(fileNames.begin(), fileNames.end()); // Print sorted file names std::cout << "Files in directory '" << path << "' sorted lexicographically:\n"; for (const auto& fileName : fileNames) { std::cout << fileName << std::endl; } } const char* FilePathManager::getPath(size_t index) const { return fileNames.at(index).c_str(); } FilePathManager::~FilePathManager() { }