diff --git a/src/gui/MainWindow.cpp b/src/gui/MainWindow.cpp index 43399ec..cf1a1ba 100644 --- a/src/gui/MainWindow.cpp +++ b/src/gui/MainWindow.cpp @@ -99,7 +99,6 @@ void Window::free(float* data) { void Window::tick() { - std::cout << "tick tick\n"; // manually track time diff std::chrono::steady_clock::time_point now = std::chrono::steady_clock::now(); float diff = (float) std::chrono::duration_cast(now - this->last_frame).count(); @@ -113,7 +112,6 @@ void Window::tick() { this->widget->dateChanged = false; } - std::cout << "setting tick render\n"; // tick render glBindFramebuffer(GL_FRAMEBUFFER, 0); glDisable(GL_DEPTH_TEST); @@ -141,14 +139,11 @@ void Window::tick() { glDrawArrays(GL_TRIANGLES, 0, 6); // draw current frame to texture // render ImGui context - std::cout << "rendering\n"; this->widget->render(); - std::cout << "done rendering\n"; // check for events glfwSwapBuffers(this->window); glfwPollEvents(); - std::cout << "done tick tick\n"; } diff --git a/src/main.cu b/src/main.cu index d9b7108..ce7945e 100644 --- a/src/main.cu +++ b/src/main.cu @@ -21,7 +21,7 @@ static float* d_volume = nullptr; // * time controls - arbitrary skipping to specified point (would require some changes to gpubuffer) (could have) void getTemperature(std::vector& temperatureData, int idx = 0) { - std::string path = "../../../../hurricane-sandy-data/trimmed"; + std::string path = "data/trimmed"; // std::string path = "data"; std::string variable = "T"; DataReader dataReader(path, variable); @@ -31,7 +31,7 @@ void getTemperature(std::vector& temperatureData, int idx = 0) { } void getSpeed(std::vector& speedData, int idx = 0) { - std::string path = "../../../../hurricane-sandy-data/trimmed"; + std::string path = "data/trimmed"; // std::string path = "data"; std::string varU = "U"; std::string varV = "V";